Ever wanted to make an FPS? Well with 3drad you can make an awesome FPS easily. This tutorial will show you the basics of making an FPS.
AutoCAD Civil 3D Tutorials. Points Tutorials. Learn how to work with coordinate geometry (COGO) points, which are the basis for modeling land surfaces. Point Cloud Tutorials. Learn how to work with point clouds, which are dense collections of point data that are obtained from LiDAR scanning Surfaces Tutorials. TUTORIAL 1 Launch 3D Rad, press Ctrl+O and double click the TutScript1 project to open it. The project is made of a Script and a Sprite object, linked together. Linking an object to a Script makes it available to the script code. Double-click the Script item in the Object List to open its property dialog. OBJECT HANDLES.
Before i start make sure you have the latest version of 3drad. you can download it at: 3drad.com
In this tutorial i'm going to show you how to get your map set up and how to add a player and skybox.you can either read or Download the prodject.
Here are the steps in words.
1. Goto Object then add and add a GForce object
2. Goto Object then add and add a Floor (use RigidBody or Terrain)
3. Add some elements (Skybox, Trees, rocks ect)
4. Add your Player (ObjectAddCam1stPerson)
5. Check your Player to the G-force object and the floor object
6. Test your game by pressing space.
1. Goto Object then add and add a GForce object
2. Goto Object then add and add a Floor (use RigidBody or Terrain)
3. Add some elements (Skybox, Trees, rocks ect)
4. Add your Player (ObjectAddCam1stPerson)
5. Check your Player to the G-force object and the floor object
6. Test your game by pressing space.
Here is the Project:
3drad.com
3drad.com
In this tutorial I'll tell you how to make a basic weapon for your fps game. please note i will use a sprite for a good reason.
Now before you start make sure you've got the latest version of 3drad. dowload it at 3drad.com
Like before there is 2 ways to use this tutorial, either download the file or read this.
Reading
#1: make a weapon sprite (make sure its a PNG file)
#2: save it to: My Computer/Drive 1/ 3drad/3dradres/objects/sprite/data/
#3: open your fps game in 3drad
#4: add a Sprite object and open your weapon sprite
#5: resize it to your liking
#6: add a projectile object
#7: add a ridgid body
#8: select the rigid body and press enter to open a properties window
#9: check Use bounding sphere as body
#10: close the window and resize it to your liking
#11: check it to the projectile object
#12: check the projectile to the Cam1stPerson
#13: open the projectile properties and make the rigidbody the projectile and the Cam1stPerson the parent.
#14: add an event on input and check it to the projectile
#15: Open the event on inputs properties and make the projectile start on input
#16: Now close it and test your game
#17: if it works open the projectiles properties and uncheck DisplayArrow
And thats all, its not as confusing as you would think but still you can download the file here: 3drad.com